If a group of 4 or more Runestones are dissolved in the column below the Monster, Team Attack +10% for that Round (Runestones dissolved when dropping would not trigger the effect). You will stand against their despicable humiliation and fight your way to the top of the tower. They will stop you with their wicked femdom-oriented wrestling moves. If a group of 3 or more Runestones are dissolved in the column below the Monster, Team Recovery +10% for that Round (Runestones dissolved when dropping would not trigger the effect). Tower of Trample is an ongoing game about saving your friends from a bunch of vicious villainesses. If you don't want to play it twice or want to play it on 'your' save, you'll need to wait a bit longer (few weeks) for 7F to be finished, and you can. 8F is not particularly contingent on the events of 7F, so people worried about story spoilers or continuity should be fine with the standalone version.
8F will be integrated to the full Tower after 7F, which is unfortunately not done (obviously) but is getting there. Fire Runestones also possess 50% effect of other Runestones. Simply start a New Game and you will be right in front of the 8F entrance. Fire & Machina Attack x 6.5 HP & Recovery x 1.4. ◆ Turn the column below the Ally into Enchanted Heart Runestones every Round. ◆ Turn the column below the Leader into Enchanted Fire Runestones every Round.
◆ Other Runestones also possess the effect of Fire Runestones. ◆ Extend Runestone-moving time regardlessly by 5 seconds. ◆ Skill CD of “Iris” -5 after entering a Stage.īoth the Leader and Ally are or, with in the Team. ◆ Boss Skills "Burning" (excluding "Hellfire") and "Sticky Land" will be nullified. There are "ROCKMAN X DiVE" Diamond Seal Character(s) and in the Team. ⇒ Skill CD of the first "Navigator RiCO" on the left -1 after entering a Stage, ◆ For every "ROCKMAN X DiVE" Diamond Seal Character (identical Characters will only be counted as one) present in the Team, The Leader is Character of “ROCKMAN X DiVE”. ◆ “Energy Tank” can be activated at the beginning of the Round by tapping the fully charged Craft Apparatus at the expense of 100% of the power gathered. There are 2 or more 【Machina Dynamics】 Members in the Team. ⇒ all Machinas randomly launch 1 to 2 extra attack(s) of its own Attribute or its Counter Attribute as much as 25% of its Attack every Round. Pre-booking is not required at the Tower of London which means your group can just turn up and pay for their tickets on the day, for a simple and flexible experience. ⓹ When all Machinas in the Team have 100% Fuel, ⇒ 10% for each Machina present in the Team, ⇒ effects of Runestones of their Attributes increase, ⓸ When all Machinas in the Team have ≥ 50% Fuel,
⓶ For each Heart Runestone dissolved in the first batch, ⓵ For each Runestone of the Character's Attribute dissolved in the first batch, ⇒ the effect stays in play for 1 more Round, Fire attack can overpower Fire enemies.Įach time another Machina activates its Active Skill, ⇒ into Enchanted Runestones of the Attribute you started with. ⇒ turn the first 5 Runestones touched while moving If you start with an Attributive Runestone, Runestone movement will not be stopped when an Electrified Runestone is touched. Skill-level Up Material for "ROCKMAN X DiVE" series: